Urban Empire: Crafting Virtual Architecture

In the following article we’ll delve a bit deeper into the topic of our last Urban Empire developer update (Buildings – From Concept to Final Asset). Mikko Tyni, Creative Consultant and Environment Concept Artist from Fragment Studios, gets down to the details: Creation of building designs for Urban Empire is a curious mixture of adherence…

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Urban Empire: Developer Update #2

In our second Developer Update, we’ll be diving deeper into the world of Urban Empire. Today’s topic concerns buildings and how they find their way into the game – from the initial idea to final in-game asset. The overall aim behind this is to create a living, realistic and organic townscape, with buildings covering a timespan…

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Urban Empire: Developer Update #1

To keep you up to date on the development process of Urban Empire, we’ll be publishing regular features and updates for the game straight from Fragment Production in Finland. The past few weeks have been mostly spent putting the last pieces of the puzzle together for the debut of at Urban Empire this year’s GDC…

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The team behind Urban Empire

Introducing the team that is working on Urban Empire! Say “Hello” to Fragment Production from Finland! Juho, Jussi, Ilkka, Niilo, Matti, Pekka, Mikko and the rest of the shoeless lot (don’t ask) are working hard to bring you the City Ruler we’ve all been waiting for!…

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Urban Empire – New City Ruler Game Announced

We are thrilled to announce our brand-new City Ruler – Urban Empire. This new breed of strategy game will combine city builder features with political scheming and adds 200 years of historical progress into the mix, creating a whole new gameplay experience where players must employ strategic planning and political savvy to successfully grow their…

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