What would you do if someone told you your dream had no future? That the goal you had been working towards was doomed to fail even before you’d really begun? Would you fight for it – or would you give up and look for a new, easier dream?
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We’ve reached the home stretch of our milestone timeline for #15YearsOfKalypso! Are you as excited as we are? Today, we’re taking a closer look at the milestones from 2008 and 2007. We’ve got some fun stories to share, so let’s get right to it!
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Coffee, tea, cake or sweets may be particularly pleasant when working from home, but nothing beats our fluffy family members who keep us company throughout the day.
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Don’t worry, your eyes aren’t playing tricks on you. This week we really do have 3 exciting years to look back on in our #15YearsOfKalypso review! Sit back and enjoy this journey through dark dungeons, deep water and beautiful memories.
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This week #15YearsOfKalypso looks back on the 2013 and 2012 milestones and it’s all about the establishment, development and growth. What do we mean by that? Kalypso Media was founded in 2006 – that’s true – but the years 2013 and 2012 brought lots of innovations.
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In today’s #15YearsOfKalypso retrospective, we look back on two different years: 2014 and 2015. For 2015, Marcus Behrens, Publishing Director of Mobile Business Development, digs into his memories and chats about how our mobile department was founded…
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With the release of Project Highrise, our digital label Kasedo Games firmly created their own space in the industry and the following games are but a small peek into the successful presence they have established in the industry alongside the core Kalypso Media brand.
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For our next milestone, we head back to 2017. This was a year that showcased the broad portfolio of genres Kalypso could reckon with, including the release of brutal action RPG Vikings – Wolves of Midgard and the RTS wartime epic Sudden Strike 4.
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On we go in our 15-year retrospective! The next milestone takes us back to the summer of 2018. It was a momentous occasion, 2 years ago in June, when we were able to announce that we’d secured the rights to Pyro Studios’ strategy classics Imperial Glory, Praetorians and, of course the forefather of real-time strategy, the mighty Commandos.
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After the successful launch of Tropico 6 for PC in March 2019, El Presidente set his sights on the next big thing.
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